Hello,
my name is Vasiliki Mylonopoulou, and often people call me Vaso. My background is in human-computer interaction, and I work in the field of digital health, focusing on inclusion, access, and participation of people with disabilities and chronic conditions in the design of technologies targeting them. I have experience in the field of persuasive technology and designing for behavior change, and I am interested in inclusion in the design process of digital technology as well as inclusive digital technology. You can find more about me, my research, and my teaching at https://vasilikimylo.com/

Contact
For any questions, clarifications, or subject proposals for supervision, contact me at vasiliki.mylonopoulou@gu.se
​
Project Work in Courses
Cognitive Aspects of Human-Machine Interaction: The project subjects in this course change every year based on what external partners we have. Here you can see past partners and projects, feel free to share the link on your social media.
Potential thesis subjects
​​​​
-
Thesis as part of the Dialogic reading project. You can work on designing micro-learning activities, or designing the interface and interaction flow of the app proposed in the project
-
Thesis as part of the project on Co-design of a sustainable national platform for public involvement . Your thesis could focus on one or more of the following: user requirements, specifications of the platform, service design including this platform, transformation of a livande bibliotek into a digital service, value proposition, comparative analysis of similar platforms, and more. If you are interested in this subject, please contact me for more information and opportunities. The context of this study could be any or many countries in the European Union.
-
Understand how a group of people (university students, high schoolers, HR, medical doctors, etc ) use GenAI tools with the intention to give design guidelines for AI systems or for prompting techniques.
-
Explore the impact of the E.U accessibility act on the development and design of commercial services (e-shopping, e-banking, e-health services etc). How do designers of technology apply accessibility to their products? Do they follow any guidelines? What are those and what can we learn from their practices?
-
Auto-ethnographic study on using WCAG-EM methodology for an EU (any country, any language) public authority website or similar, with the intention to improve the methodology or parts of it.
-
Comparative accessibility study between EU member states public authority websites (WCAG-EM methodology)
-
People and Patient involvement in research and innovation is a relatively new trend in health. It means that people and patients are not the subject of research or innovation, but they are on an equal footing, i.e., using people and patients as co-designers or co-researchers (regarding user research). How are people with health conditions or disabilities involved in the design and development of digital services, products, and innovations? The perspectives can vary, e.g.,
-
one can ask associations like ADHD associations, associations for the blind, cavernoma associations, etc, and see how they feel they are involved and included in the design of digital services - are they asked to participate as test subjects or as consultants in the user research and design phase.
-
Another perspective is the one from the designers and developers of digital products and services, when they involve people, and for what reason.
-
One can even take both perspectives and understand what are the challenges and how to bridge the two groups.
-
-
Evaluate how inclusive wearables are (e.g., rings, smart watches, prosthetics, etc) for people with chronic conditions or people over 65 years old. You can pick your user group (people with low vision, cognitive disabilities, deaf or low hearing, neurodevelopmental conditions, wheelchair users, or any other). How are wearables used by people with diverse needs? Do they use wearables? Why, why not, what kind of wearables, what do these wearables miss?
-
A digital solution for first-year university students with neurodevelopmental or behavioral conditions (e.g., dyslexia, ADHD, autism, etc) that helps them tackle issues like moving to another town/country to study, handling bureaucracy related to gaining access to university resources, handling new style of teaching and learning, handling uneven day structure and time management. An example of such a mini-project is https://www.gu.se/en/applied-information-technology/personalized-learning-with-amica
-
Evaluation (and redesign) of healthcare online services like 1177.se, Doctor.se, etc, in relation to accessibility in different user groups e.g., senior, low-visioned, low-hearing, or cognitive-related conditions. How did these services take into consideration people with disabilities when they were designed and while they were up and running? What are the different user groups' needs, and how can these services be more inclusive? You will need Figma or similar competencies for redesign; otherwise, you can evaluate and propose guidelines. You do not need to do the evaluation in all user groups, one is enough.
-
In user-centered and participatory design, different methods are used to involve users. How can we make these methods inclusive to people with diverse needs? For example, how can one organize a co-design session with people with low vision or with people with multiple sclerosis, where their symptoms come and go?
-
(Swedish) How tillgänglighet lagen and DOS law (Lag om tillgänglighet till digital offentlig service) influence public digital services regarding accessibility and inclusion? Lessons learned and how can we move forward to an inclusive digital society? What is the impact of the European Accessibility Act on DOS and the Swedish public sector?
NOTES
* If you have an idea you want to pursue regardless if it is on this list contact me. We may find a compromise or I can redirect you to a more suited person.
** The listed subjects are suggestions of broad topics, you will need to focus your thesis.


